Studies
Admissions
The Institute
Resources
Studies
Admissions
The Institute
Resources
Studies
Admissions
The Institute
Resources

CORE

A shared academic foundation. These required modules build essential skills for long-term growth in your field.

Must Take

Introduction

Start your journey with a bootcamp-style course that brings students from every programme together. Learn the fundamentals of Harbour.Space’s hands-on model, meet your peers, and get ready to collaborate across disciplines.

From Zero to Hero

4 ECTS

The course represents a deep dive into concepts and frameworks introduced during orientation. It is designed to teach students the process of creating a new venture. It introduces its participants to the concepts, challenges, and tools needed to create a successful new venture. Business model design & validation frameworks are studied and applied to the teams’ startups.

Must Take All

Major Core

These modules form the backbone of your education. They are designed to help you think critically, solve complex problems, and build the deep technical or strategic skills required for your discipline.

Intro to UX I

4 ECTS

Intro to UX I introduces students to core UX design methodologies, including systems thinking, user flows, sitemaps, and other schematics. The course explores how user experiences are shaped by complex technological and business ecosystems, training students to analyze user behavior, identify needs, and communicate design solutions that are both functional and human-centered.

Intro to UX II

4 ECTS

Intro to UX II continues the exploration of UX tools such as user flows, systems mapping, and sitemaps, with an increased focus on application in complex design challenges. Students will examine how products exist within broader ecosystems and refine their ability to identify and design for human behaviors and needs in diverse use contexts.

Layouts and Organising Information. Creating Foundation for your Design.

4 ECTS

This hands-on course invites students to engage with the foundational aspects of layout design and information organisation. Students will learn how to combine typography, visuals, and interactive elements to create effective user experiences. Through collaborative studio work, they will experiment with grid systems and layout compositions, ultimately learning how to organise complex content in meaningful ways. The course culminates in a final project that allows students to showcase their proficiency in these key design techniques.

Creating and Applying Interactivity

4 ECTS

In this course, students will learn how to make everyday objects interactive, focusing on both functional and emotional design. Through hands-on exercises, they’ll explore how to create user-friendly interactions that enhance experiences, simplify tasks, and foster connections. The course emphasizes designing with purpose, considering how interactivity can positively impact users.

Designing Brand Experiences

4 ECTS

This course provides an in-depth exploration of the process involved in designing meaningful brand experiences. Students will learn to blend strategic thinking with creative execution, incorporating elements such as brand narrative, product analysis, and customer insights. Through case studies and practical exercises, students will develop skills in creating a distinctive brand voice and ensuring that every touchpoint enhances the overall customer experience.

Design Portfolio

4 ECTS

This course equips students with the skills to develop a professional online portfolio that effectively communicates their design process, critical thinking, and creative outcomes. Emphasis is placed on curating content, structuring narratives, and employing design principles that support clarity, coherence, and visual impact. Students will also explore strategies for positioning their work in alignment with specific career or industry goals.

Choose 1

Capstone Project

The Capstone Project is the culmination of the Interaction Design program, where you showcase your creative and technical design abilities. Working independently or in teams, you will solve real-world design problems, reflecting your unique voice and professional readiness as a designer.

Portfolio

8 ECTS

Design and develop a comprehensive portfolio showcasing your skills, projects, and professional growth throughout the program. This portfolio serves as a tangible demonstration of your capabilities to potential employers or clients.

Client Work

8 ECTS

Work on a real-world project for an external client. This capstone option provides hands-on experience collaborating with industry partners, managing client expectations, and delivering professional solutions to real business challenges.

Startup

8 ECTS

Launch your own startup as your capstone project. From ideation to MVP development, you will work through the entire startup lifecycle, applying entrepreneurial principles, product development, and go-to-market strategies learned throughout the program.

Independent Project

8 ECTS

Design and execute your own independent project, driven by your unique interests and career goals. This capstone option offers maximum flexibility to explore innovative ideas, conduct research, or develop solutions that reflect your personal vision and professional aspirations.

ELECTIVES

Choose from a rotating selection of specialised topics to deepen your interests. Availability may vary year to year.

Choose at least 4

Major Electives

Go deeper into your discipline by choosing electives that align with your personal and professional goals. These courses offer advanced knowledge and flexible focus areas.

User Research

4 ECTS

This course prepares students to conduct rigorous design research within the context of complex systems and emerging technologies. Emphasizing ambiguity as a strategic resource, students will engage with theories from cybernetics, complexity science, and media studies to uncover latent user needs and systemic dynamics. Through seminars and hands-on studio work, students will develop original research projects, using tools like grounded theory and sensemaking to inform early-stage product and service strategy.

Intro to Typography, Grids & Layouts (Cathelijn Kruunenberg)

4 ECTS

This course introduces students to the foundational principles of typography and layout design. Through a combination of lectures and hands-on workshops, students will explore type anatomy, hierarchy, spacing, and grid systems. Over three weeks, students will apply these principles to both print and digital formats, culminating in a poster and website layout.

Colour Theory

4 ECTS

This course provides a foundational understanding of colour theory, focusing on the principles of colour perception, harmony, and composition. Students will explore the psychological and cultural implications of colour, as well as its historical and contemporary use in visual communication and design. Through theoretical study and applied exercises, students will learn to construct effective colour palettes that enhance user experience and emotional resonance.

Selling & Presenting Design

4 ECTS

This course trains students to become persuasive communicators of design, mastering the rhetorical techniques needed to articulate, defend, and elevate creative work. Led by industry expert Irene Pereyra, students will refine their verbal and visual storytelling to align stakeholders around bold ideas. Through critique sessions, performance exercises, and real-world pitch simulations, students will learn to structure compelling narratives, handle objections, and present with clarity and conviction.

3D for Designers

4 ECTS

3D technology has been around since the 1970s, but it's only been in the last decade that it's become accessible to people other than technically oriented professionals. With the availability of low-cost and powerful 3D tools, the design industry has seen an emergence of 3D designers in various fields such as motion design, UI/UX, experiential design, and architecture, to name a few. Although already in high demand, more industries will be looking for designers proficient in 3D as new platforms emerge that are capable of handling 3D content.

Applications of Motion Design

4 ECTS

Motion Design is a discipline that takes graphic design principles and applies them to video production through the use of animation and visual effects. From the analogue experimental films of the 1920s to the digital interfaces we interact with today, the evolution of motion media has always been closely tied to that of technology. Thus, it is an exciting field that combines animation and graphic design principles with new cutting-edge technologies.

Painting with Sound

4 ECTS

Designed for students with an interest in generative design, this course introduces advanced animation techniques using Processing. Emphasis is placed on real-time interactivity, with sound as the primary input. Students will work with color dynamics, sprite textures, and audio-reactive visuals, culminating in a sound-driven final animation project.

Illustration

4 ECTS

This course introduces students to core illustration practices through hands-on projects modeled after real-world assignments in editorial, advertising, and publishing. Students will explore both analog and digital techniques while developing visual storytelling skills, understanding industry trends, and building a personal brand. Emphasis is placed on design principles, workflow, and the practical aspects of illustration as a freelance profession.

Human Centered Design

4 ECTS

This course explores advanced design methodologies that place human needs, behaviors, and contexts at the center of the creative process. Students will develop skills in ethnographic research, problem framing, and iterative prototyping to create impactful, user-informed solutions. Through participatory design practices and critical analysis, students will examine the ethical, cultural, and systemic dimensions of design. The course emphasizes inclusive, evidence-based approaches aimed at addressing real-world challenges across diverse contexts.

Service Design

4 ECTS

This course introduces students to service design as a systemic, interdisciplinary approach to improving and innovating services. Students will explore the entire service ecosystem—touchpoints, back-end operations, and stakeholder dynamics—through methods such as service blueprinting, journey mapping, and qualitative research. Through fieldwork and iterative prototyping, students will redesign a real-world service in Bangkok, addressing user needs, operational feasibility, and system complexity. Emphasis is placed on critical thinking, user-centered inquiry, and systems-level storytelling.

Creative Coding

4 ECTS

Creative coding combines programming techniques with artistic expression to create dynamic and interactive digital experiences. This course will introduce students to the fundamentals of creative coding with a beginner-friendly Javascript library. We will learn how to draw and animate visuals with code, using the web browser as a sketchbook. Students will be introduced to computational thinking in driving interactions and design. New programming concepts and creative coding techniques are introduced incrementally each session. By the end of the course, students will integrate techniques learned throughout the course into a final interactive project in the web browser.

Data Visualisation

4 ECTS

Use Remaining Credits

Collaborative & Cross-disciplinary

Work with students from other fields to tackle real-world challenges from multiple angles. These electives are designed to stretch your thinking and build collaborative problem-solving skills.

Creative Writing, Storytelling, and Creative Performing

4 ECTS

Creativity is the engine of the 21st century. The contemporary world is full of ideas, concepts, products, and people trying to find their way through this maze. Every start-up has to have not only the idea and (future) product but first of all the story to tell both to the potential investors as well as users, now and future, which brings us to the necessity of creativity and storytelling. Whatever you do, you have to have a story. Another intent of this course is bringing together people of different backgrounds and knowledge, to engage them in working towards a common goal in a new way – through writing a piece of fiction and performing it. Uniting those two fields gives students the possibility to try out their abilities in a safe environment as well as cooperate with other students, bringing in new viewpoints and experiences. This is one of the best ways of establishing teams that have innovation at their core.

Leadership

4 ECTS

This course is designed to equip participants with the necessary skills to cultivate long-lasting leadership influence and make a meaningful impact, even in the face of change, crises, and criticism. While technical or "hard" skills may secure high-potential individuals top positions, this course focuses on the development of "real skills" that enable leaders to build, sustain, and thrive in their leadership roles. The course will empower future leaders with the transformative Three Pillars of Leadership: Awareness, Behavior, and Visibility to take their leadership to the next level.

English Business Communication

4 ECTS

This course is a business English course for business people. It consists of authentic topics of great interest to everyone involved in or studying international business. The course reflects the latest trends in the business world. If you are into business, the course will greatly improve your ability to communicate in English in a wide range of situations. If you are a student of business, the course will develop the communication skills you need to succeed in a professional environment and will broaden your knowledge of the business world. Everybody studying this course will become more fluent and confident in using the language of business in a variety of contexts.

Pitching to Investors

4 ECTS

Pitching to Investors prepares students to craft and deliver concise, high-impact presentations to one of the most demanding audiences: investors. Over three weeks, participants refine their individual presentation style, learn how to frame startup narratives, and master the use of visual storytelling to support funding goals. The course culminates in a polished, investor-grade pitch.

Product Analytics Fundamentals

4 ECTS

Product Analytics Fundamentals is a comprehensive course that covers the essential elements of analytics, including applied statistics, programming skills, AB-testing, visualization, and understanding data. This course is designed to provide students with a solid foundation in analytics so they can make data-driven decisions. Students will learn how to collect and analyze data using statistical methods, how to extract insights from data, how to conduct AB-testing to optimize product performance, and how to visualize data to communicate insights effectively.

Technical Product Management

4 ECTS

This course has two parts: (1) building and launching a user-facing software product with a special emphasis on understanding user needs, and (2) applying data-driven product development techniques to iteratively improve the product. Students will learn how to transform an idea into software requirements through user research, prototyping, and usability tests, and then they will proceed to launch the MVP version of the product. The students will apply an iterative, data-driven approach to developing a product, integrate event analytics, and run controlled experiments.

Agile Product Development

4 ECTS

Building great tech requires more than great product knowledge and management - it requires a deep understanding of Agile ways of working. “Being agile” is so much more than dev team practices, it is being mentally flexible and highly adaptable to constant change. In this class, students will learn how to navigate the jargon and use agile concepts to achieve terrific results with teams and organizations. In addition to learning about the frameworks scrum and kanban, we will review the philosophical principles behind why these frameworks can be useful, how to modify or recombine them, and how to be sensitive to the human psychology that makes it all work. Through a combination of lectures, small-group work, learning games, workshops, and projects (both structured and self-directed), students will learn to avoid the pitfalls and leverage Agile for their product and business success.

Use Remaining Credits

Free Electives

Take courses outside your programme to broaden your perspective. As long as you meet the technical requirements and there's space, you're welcome to explore new topics and expand your toolkit.